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Solunaria

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Here’s my entry for RubyWeekend #2: Opposites. You can read my progress logs in the rubyweekend section if you’re interested in reading about how I got the idea and the process involved in making the game.

In Solunaria, you control a giant, glowing, magical moth. It’s your job to round up the smaller moths, but there’s a problem: the smaller moths come in two varieties: solar moths (orange) and lunar moths (blue), and they’ll only follow something of the same color as them!

Fortunately, since you’re a magical moth, you can change color (left click) to attract each color of moth. The catch is that there are also colored glowbugs flying around, and the small moths have a tendency to follow the glowbugs if they get too close. Silly moths!

Solunaria Screenshot Thumbnail

Download the game! (Requires Rubygame 2.3.)

I didn’t completely finish the game (there’s no winning or losing conditions), but it’s still kinda fun to fly around and guide the moths. And it was a lot of fun to make the game in the first place!

Be sure to check out the other entries to the RubyWeekend #2 contest. There will be voting starting tomorrow, so check the contest forum then.

Also tomorrow, I’ll write up a post-mortem about making the game, just like I did for the previous contest.


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